Contributing to vineyard
Vineyard has been developed by an active team of software engineers and researchers. Any contributions from the open-source community to improve this project are welcome!
Vineyard is licensed under Apache License 2.0.
Install development dependencies
Vineyard requires the following C++ packages for development:
apache-arrow >= 0.17.1
gtest, for build test suites
and the following python packages that can be easily installed using pip:
Build the source
You can do an out-of-source build using CMake:
mkdir build cd build cmake .. make -j$(nproc)
The vineyardd target will be generated under the bin directory.
You may find building and installation instructions for other platforms from our CI:
Vineyard has included a set of unittests in the continous integration process. Test cases can be built from the following command:
cd build make vineyard_tests -j$(nproc)
Before running test cases, you need to ensure etcd is correctly installed, by brew install etcd on Mac or
pip3 install etcd_distro on Linux distributions.
There’s a script to setup required environments and run test cases:
./test/runner.py --help usage: runner.py [-h] [--with-cpp] [--with-python] [--with-io] [--with-deployment] [--with-migration] [--with-contrib] [--tests [TESTS [TESTS ...]]] optional arguments: -h, --help show this help message and exit --with-cpp Whether to run C++ tests --with-python Whether to run python tests --with-io Whether to run IO adaptors tests --with-deployment Whether to run deployment and scaling in/out tests --with-migration Whether to run object migration tests --with-contrib Whether to run python contrib tests --tests [TESTS [TESTS ...]] Specify tests cases ro run
As shown above, you could run C++ unittests by
You could only run specified test case as well:
./test/runner --with-cpp --tests array_test dataframe_test
Documentation is generated using Doxygen and sphinx. Users can build vineyard’s
documentation in the
docs/ directory using:
cd docs/ make html
The HTML documentation will be available under docs/_build/html:
The latest version of online documentation can be found at https://v6d.io.
Vineyard provides comprehensive documents to explain the underlying design and implementation details. The documentation follows the syntax of Doxygen and sphinx markup. If you find anything you can help, submit pull request to us. Thanks for your enthusiasm!
Bug report and pull requests
Vineyard is hosted on Github, and use Github issues as the bug tracker. You can file an issue when you find anything that is expected to work with vineyard but it doesn’t.
Before creating a new bug entry, we recommend you first search among existing vineyard bugs to see if it has already been resolved.
When creating a new bug entry, please provide necessary information of your problem in the description, such as operating system version, vineyard version, and other system configurations to help us diagnose the problem.
We also welcome any help on vineyard from the community, including but not
limited to fixing bugs and adding new features. Our project vineyard has enabled
DCO thus you will be asked to sign-off your commits that are included in
your pull requests. Git has a
-s command line option that can sign-off
your commit automatically:
git commit -s -m 'This is my commit message'
Vineyard follows the Google C++ Style Guide. When submitting patches to vineyard, please format your code with clang-format by the Makefile command make vineyard_clformat, and make sure your code doesn’t break the cpplint convention using the CMakefile command make vineyard_cpplint.
Open a pull request
When opening issues or submitting pull requests, we’ll ask you to prefix the pull request title with the issue number and the kind of patch (BUGFIX or FEATURE) in brackets, for example, [BUGFIX-1234] Fix crash in sealing vector to vineyard or [FEATURE-2345] Support seamless operability with PyTorch’s tensors.
Git workflow for newcomers
You generally do NOT need to rebase your pull requests unless there are merge conflicts with the main. When Github complaining that “Can’t automatically merge” on your pull request, you’ll be asked to rebase your pull request on top of the latest main branch, using the following commands:
First rebasing to the most recent main:
git remote add upstream https://github.com/v6d-io/v6d.git git fetch upstream git rebase upstream/main
Then git may show you some conflicts when it cannot merge, say conflict.cpp, you need - Manually modify the file to resolve the conflicts - After resolved, mark it as resolved by
git add conflict.cpp
Then you can continue rebasing by
git rebase --continue
Finally push to your fork, then the pull request will be got updated:
git push --force